12 Principals of Animations
Well... I suppose the first thng to cousider in drawing a charadter is it construction. The character must be constructed out of basic shapes. That is say 3 dimensional shapes,
Are you able to draw the basic shapes so that they look 3 dimensional – and not 2D ?
Manipulating the basic shapes.
You can stretch 'em !
You can stretch 'em !
Strecth Em !!
It's better if you have something to squash 'em
against ! So add and touch O shadow !
NOW !Let's practice manipulating the basic shapes.
Starting with the Ball......
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Plot of series of Arcs for it to follow
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And bounce the ball a long it !
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Note :
Where the ball is Squased at the bottom of each Arch where it comes to R suddent halt upon meeting with earth. When the ball immediately pops to a strecht as it's.
Rubbery composition profels it rapidly to the top of the next arc.
This is way you should SLOW OUT
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of the the tops of the cross !!
But Hold !!
Here is where gravity does it's thin forces and slows in it's assent - being pushed back to earth for another squash !
REMEMBER :
If your ball is made of rubber. It will have elasticity, and will squash uniformly or eliptically.
(to be continued)
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